| 40 — 20 | Postulates |
| 20 — 4 | Consideration |
| 4 — 2 | Agreements |
| 1.5 | Solid Terminals |
| 1.1 | Terminals Too Solid Lines Solid |
| 1 — .5 | No Terminal Solid Lines |
| .5 — .1 | No Terminal Less Solid Line |
| .1 | No Real Terminal No Solid Line Substitute Terminal |
| 0.0 | No Terminal No Line |
| GAMES CONDITION | NO-GAMES CONDITION |
|---|---|
| KNOWING OR UNKNOWING | KNOWING OR UNKNOWING |
| Not Know | Know |
| Forget | Remember |
| Interest | Disinterest |
| Attention | No Attention |
| Self-determinism | Pan-determinism |
| Identity Individuality | Namelessness |
| Problems | Solutions |
| Can't Have (games have some havingness) | Have |
| Alive | Neither Alive nor Dead |
| Opponents | Friends Alone |
| Facsimiles | No Pictures or Universes |
| Continued Solidity Continued Adherence | No Spaces or Solids |
| Loyalty, Disloyalty, Betrayal, Help | No Friends or Enemies |
| Motion | No Motion |
| Emotion | Serenity |
| Continued Action | Motionless |
| Hot Cold | No Temperature |
| Thinking | Knowing |
| Hate (some love) | |
| Continued Doubt of Result (expecting a revelation) | Win-Lose |
| No Effect on Self | Effect on Self |
| Effect on Others | No Effect on Others |
| Stop Communication | No ARC |
| Change Communication | No No-ARC |
| Into It | Out of It |
| Agitation | Calm |
| Noise (some silence) | Silence |
| Control Start-Change-Stop (Change, the most important) | No Control |
| Responsibility | No Responsibility |