You will sometimes have trouble with a particular kind of running item.
It is known as an “after the fact item.”
First, why do you get erasures only because you ask for earlier beginnings or earlier similars? Because the thetan’s mind where pictures are concerned parallels the time track.
Late things hang up where earlier like things exist.
For some reason best known to thetans, you have to get the earlier like thing before you can erase the later like thing.
This is built into R3RA.
But what isn’t built in is preventing the pc giving or the auditor choosing an “after the fact” running item.
An “after the fact” running item is one which clearly has an earlier thing before it, yet, by its very wording, prohibits reaching the earlier thing.
Example of an “after the fact” running item: “Repression.”
Now clearly something had to happen before in order to have something repress.
The pc dutifully begins to run “Feeling repressed.” But what happened that caused it is not part of the item. So he is forced to run late in the incident.
Example: “Feeling blue about hospitals.”
This will find him in hospitals but will avoid letting him run what put him there.
The item is after the fact of having been run over.
The way to handle “after the fact” running items is:
1. Learn to recognize them.
2. Don’t choose one off a running item list. Choose something else that read.